Thursday, February 18, 2010

2.49 Skybox for BGE



Creating a great background is a huge help towards making your Blender game realistic. Unlike in Blender 3D, where you can create a world as a background, in the Blender Game Engine, you need to use an actual textured mesh as your background. This mesh is called a skybox. Inside the skybox is a projection of a 360° environment. When the player (camera) is inside this environment, the scene is rendered with the illusion of being inside a gigantic world. This tutorial shows you how to create such a skybox. It's based on the Build a Skybox tutorial at tutorialsforblender3d.com. We will also animate the camera inside the Blender Game Engine so we can tour our imaginary sky box world.